There are several of them that are premade. So you're wasting processing power drawing all of these items that will never (and aren't meant to be) seen by the player.įor example, say one of the many dirt/rock piles in the game. Yet I would think the entire piece would still need to be rendered, because it is a static item. But many of these pieces are layered together, with large portions of it not visible to the player at all. ![]() One thing I noticed while watching the CK kit tutorial (and this is making a large assumption that Bethesda uses the tools in the same manner) is that the maps are made up of predesigned pieces.
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